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OpenBVE- A free train simulator

Results 200 OpenBVE issues
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when we make a route usually we got some stretching at some part of the sky because AFAIK openbve using cylinder shape for mapping the texture so the part get...

### Description when playing any route using any train, the fps decreasing 20fps from around 60-70~ to 40-50~ ### Reproduction play as usual, pressing ctrl +x to show fps and...

enhancement
Program

as title said. if i use the current method like this : [object] states = lampOn.b3d statefunction = if[reversernotch == 1, 0, 1] the texture will disappear on the next...

### Description When using a non QWERTY layout keyboard and the X11 backend (e.g. German de-DE QWERTYZ), keys may be interpreted incorrectly. This will primarily be symbols and non-Latin-US letters....

Program

I would like to use some of the features of XML Trains in TFO. Let's say a custom carriage position for the sound of a train motor. A question, why...

### Description When installing any zip addon that some file have been hidden in it the main program will extract it correctly but the hidden status will be removed. ###...

### Known Issues: Nagoya route has a black tunnel animation, which doesn't work correctly. --- ViewingDistance command is not supported --- Scripted trains do not currently have sounds implemented. ---...

### Description When driving forward, after the wheel slip ends, the wheel speed quickly recovers. ![SlipFrontward](https://github.com/leezer3/OpenBVE/assets/114210303/689af3ac-0609-4dcd-b510-20232a8ca531) When driving backwards, at the end of wheel slip, the recovery of wheel speed...

BVE5 route loading is somewhat slower than I'd like at the minute. Major issues: 1. BVE5_Parsing makes *very* heavy use of reflection, and I suspect went somewhat overboard with the...

I'm playing around with connecting a PS4 controller to Openbve and it improves train handling surprisingly well compared to keyboard. (little demo: https://youtu.be/2E-W98lV2iY) However, I can't keep analog triggers I...