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Minecraft utility mod coded in Kotlin

Results 112 lambda issues
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**Describe the pull** Quick Fix for a bug in AutoObsidian which made it disable on disconnect **Additional context** It gets disabled since it can't find a valid position on a...

**Describe the pull** ~~Add a simple Boost (aka Ground Strafe, aka Alerithe) mode to Speed, similar to YPort in function but completely silent~~ 85km/h NCP YPort **Describe how this pull...

enhancement
requested changes

**Describe the pull** This is a combat module **Describe how this pull is helpful** Helpful in combat environments **Additional context** This is a code from a old fork of lambda,...

new
requested changes

**Describe the bug** Baritone seems to glitch out and always route me to x=73 and then a random y coordinate, even though I have AutoWalk disabled. **To Reproduce** Log onto...

bug

**Describe the pull** This PR removes the fading animation of tracers. **Describe how this pull is helpful** For some reason the Tracers module is written in a way that tracers...

**Describe the bug** The SaveNewChunks Setting sometimes creates a .csv file per second and doesn't collect them until you close Minecraft. **To Reproduce** I don't really know. It started after...

bug

**What mod?** Liquidbounce(both legacy b2 and ported) **Logs** Sample mixin error: https://pastebin.com/MxdS8YDq Semi-fixed crash: https://pastebin.com/FgYTwTRt Full logs and logs for other mixin errors upon request(I don't see a reason to...

tracers are just small lines on the object that do not go to the middle of my screen, this is with lambda alone (with optifine), every other clients tracers work...

bug

Step is most used for mapart, especially staircased ones, where you need to be constantly going up and down blocks quickly. But if there is standing on a carpet and...

enhancement

**Describe the bug** After the InventoryManager triggers, you can't hit an entity until you sync yourself. (2b2t) **To Reproduce** - (only tested on 2b2t) -Enable InventoryManager -Trigger InventoryManager to throw...

bug