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InventoryManager causes Desync

Open Ancient77 opened this issue 3 years ago • 0 comments

Describe the bug After the InventoryManager triggers, you can't hit an entity until you sync yourself. (2b2t)

To Reproduce

  • (only tested on 2b2t) -Enable InventoryManager -Trigger InventoryManager to throw out something -Try to hit an entity

Expected behavior you should be able to hit entities

Debug info 2022-07-11_02 29 56

Additional context / media You can sync yourself again by just opening your inventory. Also I don't think it has anything to do with Packet Queue. I have tried both the 3.1 and Nightly 550 versions.

Ancient77 avatar Jul 11 '22 00:07 Ancient77