Quick Fix for a bug in AutoObsidian
Describe the pull Quick Fix for a bug in AutoObsidian which made it disable on disconnect
Additional context It gets disabled since it can't find a valid position on a world load.
This only worked on singleplayer. doesn't work on 2b2t.
Uh, you have to make an event listener for that
I removed the changes and only changed PEACEFUL to EASY, but I can't get the 2b2t check to work.
try printing the server difficulty and the server brand in chat
yea it doesn't trigger on the Queue server anymore but it instantly triggers on the main server which results in it disabling itself since the world isn't loaded yet.
Then give it a delay