Results 104 comments of Kirjava

Just tested and seems to work. However, I found something new that also causes the crash even on the v8-heap branch; ``` isolate.compileScriptSync(`Object.prototype[Symbol.iterator] = function() {return{next:() => this}}; [...({})]; undefined`).runSync(context);...

can confirm is fixed in v12.0.0+ !

something else new that crashes with the v8-heap branch ```javascript isolate.compileScriptSync(`Array(1e9).fill('ooo').join('\\n'); undefined`).runSync(context); ``` tested on 12.4.0

ah cool, this works for me for now thanks for your efforts with these issue!

ah I'm not really active on discord so wouldn't've seen the messages. this is a good solution to the lining up problem (MainMemory suggested having a masking image in addition,...

it might also be good to force the file tab to use the previously used folder instead of what its doing now but I think the way this behaves depends...

note to self: if multiple sprite pieces are selected, just change it to just selecting one if this command is used I dont think just shifting the current selection would...

note to self: instead of choosing a different scaling for each sprite, choose whichever keeps most (all?) of the sprites within frame and use it for all of them also...

You should already be able to add tiles arbitrarily?`nt5` for example adds 5 new tiles. I didn't think there were many useful circumstances outside of deleting unused tiles, but I...

That that makes sense, thanks for finding the bug! I'll make sure it's fixed in the next version