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Flex2's image importing remembers images too well

Open VAdaPEGA opened this issue 4 years ago • 1 comments

When trying to import over a sprite or import a spritesheet, it will remember that file the last time you used it to import. Say you have it open in a image editor and you change one or two pixels, perhaps a whole tile worth of changes while Flex2 is still open after having imported that same file before making changes, it will use the old incorrect version of the file it had loaded beforehand and not reload the file, having to resort to either renaming the file or closing and re-opening Flex2 to get around it, which is annoying.

Hopefully the explanation is sufficient, It's 11PM and I'm kinda tired so I apologize for any misinterpretations!

VAdaPEGA avatar Sep 19 '21 22:09 VAdaPEGA

That that makes sense, thanks for finding the bug!

I'll make sure it's fixed in the next version

kirjavascript avatar Sep 21 '21 15:09 kirjavascript

does this still happen? I cant seem to replicate it

kirjavascript avatar Feb 05 '23 11:02 kirjavascript

Still happens to an extent, just tested it, here's a video of it. (image isn't indexed)

https://user-images.githubusercontent.com/50675500/216818665-1adb03f5-2b4a-4217-bab4-da470529b21a.mp4

VAdaPEGA avatar Feb 05 '23 12:02 VAdaPEGA

will be in next release

kirjavascript avatar Feb 05 '23 17:02 kirjavascript