Kirjava
Kirjava
I will add this!
ack I changed it because of this issue https://github.com/kirjavascript/Flex2/issues/39 but I think you're right. this should be the behaviour and people should use alpha channel when importing over the current...
> I am pretty sure this is not related to the alpha channel issue at all? the person that started the thread seems to be complaining about incorrect color recognition....
I thought you would pick a manual zoom have you seen the zoom range input? the "slider" at the bottom on the sprites pane? does it just need documentation? or...
I guess I had adaptive zoom before per-sprite. maybe it should use that code and pick the one with the most macro zoom and use it for all? and then...
unfortunately this makes it harder to distinguish the fruit from the snake
are you using the latest v5 rev03 patch? I think this is already fixed
no worries! is it possible for you to make a replay file in mesen demonstrating the bug?
I dont think I'm able to look further without reproducing it I'm afraid. I haven't been able to do so personally
looks like it could be a result of something to do with the top row bug in the original game ideally I would like a .mmo file so I could...