Kieran Farr
Kieran Farr
as a developer using 3dstreet simple demo on glitch I want the minimal changes required to my a-frame project to use 3dstreet (https://3dstreet-simple.glitch.me/) https://glitch.com/edit/#!/3dstreet-simple?path=index.html%3A27%3A24
https://github.com/theatre-js/theatre mvp to build from * https://twitter.com/kfarr/status/1712183871188717716 * https://aframe-theatre-demo.glitch.me/ * https://glitch.com/edit/#!/aframe-theatre-demo?path=index.html%3A5%3A9 next steps - product: as a user I want a mechanism to indicate items that I can animate -...
As a user with a street scene with one street I'd like to be able to show one end of that street off as a cross section style animated scene....
as a viewer navigating the scene using teleport controls or third-person character, i don't want to go through buildings and i only want to navigate to areas with real ground...
for a given entity throttle-control component if throttle = 1, maxAcceleration if throttle 0 - minDeceleration if throttle -1, maxDeceleration schema: - throttle - number between -1 and 1, default...
as a viewer exploring a scene, I would enjoy having a video game character that I can control to provide a sense of embodiment and scale, and a way to...
inspiration: https://documentation.beamng.com/world_editor/tools/meshroad_editor/
sometimes i forget to run npm run dist sometimes people commit dist in their PR and sometimes not in theory dist is needed in hosting environment as well as npm...