Kieran Farr

Results 417 issues of Kieran Farr

> • I noticed that when putting in a parking lane there is a separator marking that is on the curb side (looks like a thin stripe of paint) ....

There are beginning to be more changes in the scene graph of scenes generated from streetmix import compared to older versions, especially in the naming and parent / child relationship...

not urgent but comes up from time to time ![image](https://github.com/3DStreet/3dstreet/assets/470477/0a4532af-b01d-48d1-8063-63fc943bf2ed) https://3dstreet.app/#/scenes/224d2558-1b35-4a7a-bd37-8bc1c2c4dfe9.json

As an advocate creating an alternative design for streets that approach an intersection, I'd like to be able to define an intersection that automatically sets its dimensions to match the...

As a user creating and modifying an animated 3DStreet scene from a Streetmix source, I expect to be able to click on objects in the scene and reposition them using...

Example scene export URL: https://deploy-preview-434--3dstreet-core-builds.netlify.app/examples/3dstreet-app-ocean.glb

Design WIP paste from Figma: ![image](https://github.com/3DStreet/3dstreet/assets/470477/362a64c8-d6d5-436f-a480-0fdb00d148f7) Figma: https://www.figma.com/file/W9jid3A0jgssnIKBFEvG38/3DStreet-2022?type=design&node-id=3478-62879&mode=design&t=zwUhIrR6g3dBB2tt-4 v1 - grouping? https://react-select.com/home - see grouped example questions: - where is grouping data stored? - should use same flow as https://github.com/3DStreet/citybuilderjr#gltf-auditjs...

when there are animated characters and I go to another tab then come back to that tab, the characteres are grouped together instead of walking randomly ![grouped-peeps](https://github.com/3DStreet/3dstreet/assets/470477/bb446fcb-c8e0-4c69-8cdd-8877d1a9e987) ![image](https://github.com/3DStreet/3dstreet/assets/470477/0498ac6c-4096-43d5-b475-a608c2c5a080)

as a user I would like to change the marking type. allow changing of lane marking segment mixins (more details: multiple select mixin widget does not allow adding new items,...

Issue: Textures appear too large, too small or squished in some cases for ground in building lots or ground for street segments. Cause: When applying textures to ground box or...