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Microservices is a software development technique—a variant of the service-oriented architecture (SOA) architectural style that structures an application as a collection of loosely coupled services. In a microservices architecture, services...
In games, we have multiple players playing the game on a client. From the outside, it seems magical: two or more players sharing a consistent experience across the network like...
Background: Normally, the program executes a sequence of computations by line. Sometimes, the codes will spend a lot of time in reading files or waiting for something, as a result,...
Background: Exception handling enables a function that encounters an unusual situation to throw an exception and pass control to a direct or indirect caller of that function. The caller may...
Background: Player's data is our income. How to save your customer's data when the program crash for whatever reason is a critical problem when designing the architecture. How can we...
Background: Good user experience can bring more customer. Nowadays, many developers think that hotfix is a cool technical, besides, many designers believe that hotfix feature can boost the user experience...
Background: Currently, load balancing & Scaling play an important role in information system especial in the business environment. In the gaming industry, to hold on many people online in a...