Topic7: MicroServices
Microservices is a software development technique—a variant of the service-oriented architecture (SOA) architectural style that structures an application as a collection of loosely coupled services. In a microservices architecture, services are fine-grained and the protocols are lightweight. The benefit of decomposing a large application into different smaller services is that it improves modularity and makes the application easier to understand, develop, test, and more resilient to architecture erosion.
So, how to use Microservices in the game development industry?
In my opinion, some fields such as storage service, OAuth service, and pathfinding service can be developed as Microservices style modules.
What is your opinion about Microservices? Please leave here to give us a new view!