Kazuki Matsumoto

Results 599 comments of Kazuki Matsumoto

@krisrok Surely there would be some issues using `OnAudioFilterRead` method for these features.

In this changeset, native plugins are not updated. https://github.com/Unity-Technologies/com.unity.webrtc/commit/ad8c3776d9d3748d893a73fd2544cdbac231e96b We are going to update native plugins when releasing the new package.

@doctorpangloss Thanks for investigating the issue. Currently, this keep frame buffers for one video resolution. To solve this issue, we need to prepare buffers for multiple resolutions.

@davide-aldegheri Thanks for sharing the issue. What device are you using? And which graphics device?

Sorry for bother you. We should reproduce the issue but we have no environment. Some developers reported the same issue. https://github.com/Unity-Technologies/com.unity.webrtc/issues/806

@ybkimmm I think there is workaround that disabling NVIDIA graphics card.

@FabienDanieau SetLocalDescription throws the exception if the candidate is empty. Should this class ignores the sdp which has an empty candidate?

@FabienDanieau Try this. https://drive.google.com/file/d/1--4gR8iwH6srA2A6CgeCv5SCFCdmQf8f/view?usp=sharing

@FabienDanieau I'm glad to hear that. However, we'll have to test more for this change. Currently, we are testing for the release for this month, it's difficult to put this...