terrain-tool-godot4
terrain-tool-godot4 copied to clipboard
GODOT 4 3D Terrain Editor (C# Plugin)
**Describe the bug** When installing from AssetLib the files are downloaded into the root directory of the project and is not shown in the plugins tab in settings. Cloning from...
**Describe the bug** After generating the terrain doesn't have a texture. **To Reproduce** Steps to reproduce the behavior: 1. Add a Terrain3D node to the scene 2. Set a texture...
**Describe the bug** When I add my Terrain3D and try to load a map and set the patch size x or y to be above 1 the whole editor crashes...
**Describe the bug** Testing this with latest Godot, the terrain is loaded fine, but the tools do not nothing. Nothing shows up above the terrain when using the tools and...
C# file not support it required d script
Describe the bug: As soon as I import the 'Addons' folder in the FileSystem my debugger get few errors. Errors: ` - res://addons/TerrainPlugin/Shader/VisualShaderNodeNoisePerlin2D.gd:63 - Parse Error: The function signature doesn't...
The Popup has 2 Fields, which are about the heightmap image (see provided pic).  when I choose the wrong heightmap algo the "create" button will throw an error. So...
The provided Screenshot is from v1.0.2 it has active light in the Scene, but the Terrain doesn't seem to respect it. 
To improve discoverability we could add a couple more tags to the about on the right side: cshar, godotengine, mapbox, heightmap, godot4