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GODOT 4 3D Terrain Editor (C# Plugin)

Results 16 terrain-tool-godot4 issues
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**Describe the bug** When installing from AssetLib the files are downloaded into the root directory of the project and is not shown in the plugins tab in settings. Cloning from...

**Describe the bug** After generating the terrain doesn't have a texture. **To Reproduce** Steps to reproduce the behavior: 1. Add a Terrain3D node to the scene 2. Set a texture...

**Describe the bug** When I add my Terrain3D and try to load a map and set the patch size x or y to be above 1 the whole editor crashes...

bug

**Describe the bug** Testing this with latest Godot, the terrain is loaded fine, but the tools do not nothing. Nothing shows up above the terrain when using the tools and...

C# file not support it required d script

Describe the bug: As soon as I import the 'Addons' folder in the FileSystem my debugger get few errors. Errors: ` - res://addons/TerrainPlugin/Shader/VisualShaderNodeNoisePerlin2D.gd:63 - Parse Error: The function signature doesn't...

bug
godot-4.1

The Popup has 2 Fields, which are about the heightmap image (see provided pic). ![image](https://github.com/sboron/terrain-tool-godot4/assets/601797/17bcd9c5-c0e4-4f95-9dbd-42db1050fcd7) when I choose the wrong heightmap algo the "create" button will throw an error. So...

enhancement
godot-4.1

The provided Screenshot is from v1.0.2 it has active light in the Scene, but the Terrain doesn't seem to respect it. ![Painting](https://github.com/sboron/terrain-tool-godot4/assets/601797/d705d929-b8f5-441f-8cbc-073fef1d16f6)

bug

To improve discoverability we could add a couple more tags to the about on the right side: cshar, godotengine, mapbox, heightmap, godot4

enhancement