krasher
krasher
### Is your feature request related to a problem? Please describe. As of now when you decompile the .vmap_c to .vmap it splits map geometry as separate meshes per ObjectID,...
Is it possible to import a semodel without having the custom vis bone meshes in the armature instead of just regular blender bones?
**Describe the bug** - Terrain textures "drifting" based on camera view when enabling Runtime Terrain Baking and categorizing all terrain textures beforehand - dxvk-remix-458b010-347-release - bridge-remix-1126a3c-40-release - RTX 3090 -...
**Describe the bug** - The game runs fine for a few minutes or sometimes even seconds until it goes into "Not Responding" state very often once you move around or...
### Describe the bug The game crashes upon loading into the world after character selection, like in video below. After analyzing .dmp file with WinDbg, it points to a nvngx_dlss.dll:...
#### Your system information * [System Information](https://gist.githubusercontent.com/k-rasher/cf423cd99f42948b5f90bc87acca2beb/raw/65d5962f8f6d385229c47d72ad476691e184c878/system) * Have you checked for system updates?: Yes #### Please describe your issue in as much detail as possible: If you die and...
### Describe the bug _This is a continuation of the ticket here:_ https://github.com/NVIDIAGameWorks/rtx-remix/issues/519 The game crashes upon loading into the world after character selection, like in video below. As of...