jvbsl

Results 29 comments of jvbsl

There is the OpenGlControlBase control in Avalonia, from which you can derive and then in the function `OnOpenGlInit` do a GL.LoadBindings with a bindings context like below. ``` class AvaloniaContext...

could you debug this line: https://github.com/opentk/opentk/blob/3.0/src/OpenTK/Platform/X11/XI2MouseKeyboard.cs#L376 And tell use what the value of valuator->label is? And best would be the printed line of https://github.com/opentk/opentk/blob/3.0/src/OpenTK/Platform/X11/XI2MouseKeyboard.cs#L304 as well

either that, or with Rider(if you have it) you can debug into decompiled external code. But the last debug output is something which you should be able to get without...

What do you mean resolved? It is possible in OTK 3

Create an invisible Window, and use the context from there. That's the way to go with OGL(unfortunately). Only few context creation libraries are able to create a context without a...

OpenGL has no standard way to work without a windowing system. On Linux you would e.g. use Xfvb or something similar, as a virtual X11 server, on which you can...

Naja evtl will man für manche dinge perlin verwenden, aber ich glaub für >2d ergibts halt wenig sinn. Evtl interfaces INoise2D etc machen?

solche Dinge würde ich trotzdem ungern mit Interfaces verallgemeinern, sondern auch mit entsprechenden Flags oder gar FlagComponenten, denn mit Interfaces verbaut man sich die Inlinebarkeit noch schlimmer als bei C++(welches...

>With composition, it's easy to change behavior on the fly with Dependency Injection / Setters. Inheritance is more rigid as most languages do not allow you to derive from more...

aber eine Component kann auch von Mod XYZ kommen und von Mod B hinzugefügt werden um dann von Mod C manipuliert/verwendet zu werden, ohne dass Mod C etwas von Mod...