Julien Duroure
Julien Duroure
Here is the ticket: https://developer.blender.org/T95550
Ok, thanks, great news :) Let stay this ticket open until 3.3.1 is officially released. I will close the duplicate [dev.blender.org ticket](https://developer.blender.org/T100231) Thanks!
3.3.1 is now officially released. Can you please confirm that everything is good now?
Hello, Because all Blender cameras share same aspect ratio, there is no reason to not export as is. As you said, for your own usage, you may want to do...
As said in comment, now vtree is merged, this change is now quite easy. PR still need to be fully tested, to be sure this is regression free for all...
Confirmed that the file provided is quite ... strange. Only 1 bone by armature, but lots of different armature objects ... A minimal blend will help for sure, as said...
After recent refactoring, it looks really better. Seems there are still some missing animation, but all still part are OK, and animated parts (that are exported) are OK too. Probable...
This is a duplicate of #1261
Hello, Height Map is not something that is defined in glTF specification, so this is not possible to export "as-is". Can you please share a simple blend file with your...
I may miss something, but I think you can't change vertex color or tex coord on shapekeys, so I don't know how you can import/export it to/from Blender