Jean-Philip Desjardins

Results 222 comments of Jean-Philip Desjardins

Hey! You're missing the registration of "mass" in here: https://github.com/jpd002/Play-/blob/master/Source/PS2VM.cpp#L432. Otherwise, even though it's not a built-in feature in the PS2 (it's implemented by custom modules), I think it works,...

Thanks! I think something went wrong when you did your change, the `PS2VM.cpp` file is now completely changed. Could you redo your change to make sure that the diff only...

I know some people have attempted this already, with some success if I remember well, but I can't really help there since I don't have anything to develop on the...

@Felipefpl: Is there any popup saying that it crashed or does it just never open?

I integrated BugTrap just for fun. Can you give it a try? https://github.com/jpd002/Play-/actions/runs/965289264

Thanks! Can you try this build to see if the crash is fixed? https://github.com/jpd002/Play-/actions/runs/965628716

@Felipefpl I was confident that my fix would work so I didn't include BugTrap in that build 😄 Anyways, here's a build with the attempted fix + BugTrap: https://github.com/jpd002/Play-/actions/runs/965699855 Out...

Alright, that explains why it crashed while trying to use some OpenGL extension functions. Thanks for providing this new crash dump, I'll take a look at it!

Can you try this build: https://github.com/jpd002/Play-/actions/runs/969786843? I lowered the required OpenGL version to 3.1. I think the context is failing to initialize when it's set to 3.2.

Oops, I forgot to disable core profile (which is a OpenGL 3.2 thing). Can you try this build (when it's done) https://github.com/jpd002/Play-/actions/runs/971616766?