Jean-Philip Desjardins
Jean-Philip Desjardins
The branch should now have 50Hz support. Still gotta look at RetroArch though. I did a quick run with some games, sound seem fine, but lemme know if you notice...
Looks like I don't need to change anything for RetroArch. Seems to be working correctly in its current state. I did try changing the frame rate inside the `retro_system_av_info` structure...
@SiDoel The game is not supported at the moment. It will require HDD and Network support which is not in right now.
Been toying with that recently.  Still got a long way to go 😛 HDD needs to be setup properly to progress further.
I guess you are running on a Mac with Bootcamp? Could you give us more details about the CPU that's inside your computer (model number)?
That offset makes sense. I think you need to remove 0.5 from the texture size when computing factors for bilinear filtering. The force bilinear option shouldn't be considered. It was...
Another thing to consider that I just thought of while working on bilinear filtering on that experimental branch. In the current GS handler, when we do the bilinear filtering in...
I made a few KH frame dumps and the game uses bilinear filtering for both min and mag, so, what I said doesn't apply here. The offset fix would probably...
Can you give us some more details? - What is the full file name? - Is it the JP or US version? - What is the disc image format? (iso,...
Just to make sure, is there a dot (.) in the filename? The emulator checks for “.iso” at the end of the filename to add it in the game list....