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Unity libs for working with Doom, also my Doom engine: NaSTY

Results 36 DoomUnity issues
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Need to copy data over from [here](https://github.com/id-Software/DOOM/blob/77735c3ff0772609e9c8d29e3ce2ab42ff54d20b/linuxdoom-1.10/d_englsh.h), into [here](https://github.com/jmickle66666666/DoomUnity/blob/master/enginewad/LOCAL_EN.json)

enhancement
help wanted

I've added the SimpleJSON library, for better json loading support (unity's JsonUtility is not very useful) It's not super important as it currently all works fine, but it's better to...

minor issue

for some reason one of the textures in Mutiny.wad is loading strange numbers for the size

minor issue

Currently there's a lot of messy code (especially because DoomMapBuilder is generally a mess) to load png or doom format graphics for textures and flats. This could be replaced with...

enhancement

prepass the map before building textures, looking for transfer tags

feature

Nasty: ![nasty_05102018095243](https://user-images.githubusercontent.com/7083717/39858815-fa6291c8-5437-11e8-8b1d-55f0214308ae.png) GZDoom: ![screenshot_doom_20180510_095235](https://user-images.githubusercontent.com/7083717/39858834-0c36ffba-5438-11e8-9b6f-7c0c42f9e443.png) The flat is flipped.

minor issue

multiple checksums for certain iwads (or duplicate entries) some iwads, like freedoom, won't do well with checksums since they're constantly updated. so we need a separate lump detection method too...

enhancement