DoomUnity
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Unity libs for working with Doom, also my Doom engine: NaSTY
Need to copy data over from [here](https://github.com/id-Software/DOOM/blob/77735c3ff0772609e9c8d29e3ce2ab42ff54d20b/linuxdoom-1.10/d_englsh.h), into [here](https://github.com/jmickle66666666/DoomUnity/blob/master/enginewad/LOCAL_EN.json)
I've added the SimpleJSON library, for better json loading support (unity's JsonUtility is not very useful) It's not super important as it currently all works fine, but it's better to...
for some reason one of the textures in Mutiny.wad is loading strange numbers for the size
Currently there's a lot of messy code (especially because DoomMapBuilder is generally a mess) to load png or doom format graphics for textures and flats. This could be replaced with...
Nasty:  GZDoom:  The flat is flipped.
multiple checksums for certain iwads (or duplicate entries) some iwads, like freedoom, won't do well with checksums since they're constantly updated. so we need a separate lump detection method too...