goldensun_html5 icon indicating copy to clipboard operation
goldensun_html5 copied to clipboard

An online Golden Sun Engine entirely built in HTML5 with Phaser 2. Check https://gshtml5.org/

Results 99 goldensun_html5 issues
Sort by recently updated
recently updated
newest added

Even if we get a 30x response status as in this example when going from Madra to Madra Side: ![image](https://user-images.githubusercontent.com/7890647/97245136-23268080-17d9-11eb-9c03-b71ca7ab63e0.png) would be nice if no request was made.

environment/code refactor
can be hard/high effort
next release

In a map where is possible to show footprints, there's a possibility to don't show them if you are in a certain tile type. Would be nice if some specific...

new game feature
next release

https://en.wikipedia.org/wiki/Hqx https://github.com/phoboslab/js-hqx https://github.com/gamestdio/hqx

new game feature
can be hard/high effort
next release

enhancement
new game feature
can be hard/high effort
next release

Today is only possible to control the caster and target sprites in battle animations. Also allow to control allies sprites.

enhancement
new game feature

The original game, for instance, has only the right direction sprites, when the char is going left, a -1 scale_x is applied. Create a flag in order to control it....

new game feature
next release

This one is to avoid using original game media.

enhancement
on hold
can be hard/high effort