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An online Golden Sun Engine entirely built in HTML5 with Phaser 2. Check https://gshtml5.org/

Results 99 goldensun_html5 issues
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Hide PP bar during certain combat animations.

new game feature
next release

https://github.com/microsoft/node-jsonc-parser

enhancement
next release

The Douse Psynergy, when used in the field in the GBA games, has a short delay before the last raindrop comes out; but the animation in the GSHTML5 engine lacks...

enhancement
next release

When deploying the engine, limit its fps to 60. The root of this problem are the monitors with update frequency bigger than 100Hz. `requestAnimationFrame` updates in sync with monitor frequency....

bug
enhancement
can be hard/high effort

Maybe add a fallback animation for each element? Plasma and a number of other Psynergies have these sorts of dots that drag out from the point of impact; maybe create...

new game feature
next release

I can't press "X" (B) to advance dialog.

enhancement
next release

![image](https://user-images.githubusercontent.com/6566982/164147841-ce0bdc8f-e066-4eb6-bf86-91ebe9182693.png)

enhancement