jh34ghu43gu

Results 35 comments of jh34ghu43gu

> make them suddenly too heavy for the engineer to lift. The building needs to fold back in on itself in order to fit back into the toolbox, but it's...

> I doubt this is a bug. It's not, it is clearly defined behavior in tf_player_shared.cpp. I figured this was a feature request to create more "consistent" gameplay. Imo there's...

This was already fixed on October 25, 2018 but was reverted in the subsequent patch on October 30, 2018 presumably due to backlash.

![image](https://user-images.githubusercontent.com/80360187/177931076-79d3c04a-7fc0-4c7c-992a-5b71a93d0cf3.png) Not fixed.

> I think it fixes the issue that made it infinitely more consistent (casual name change limits), but I do recall TFBots appearing in the killfeed being a longstanding issue,...

Using the load more button does not appear to trigger the daily request limit should someone find this on their research. Here's a simple script to load the entire history...

Ah that would have been helpful (still is for the future); I gave up looking for that request since the script I had worked for my needs. Unless they changed...

Technically you can suicide for the same result; pathing issue.

Probably because that's the default for items off of SCM and the Mann Co. Store.

Eternaweens used to mostly be a timed drop item during the Scream Fortress event; if they were returned it would be nice to have them returned to the drop pool...