[TF2] Typo in item schema: "equip_region" instead of "equip_regions", allowing hats to incorrectly not conflict with other items
This effects 11 hats:
- The Mucous Membrain
- The Chicken Kiev
- The Hallowed Headcase
- Beep Man
- Bone-Cut Belt
- Avian Amante
- Eingineer
- Poopy Doe
- Batter's Beak
- War Dog
- Computron 5000
You can search for:
"equip_region"\n\t\t\t{
For example, the Bone-Cut Belt:
"equip_region"
{
"left_shoulder" "1"
"shirt" "1"
}
should be
"equip_regions"
{
"left_shoulder" "1"
"shirt" "1"
}
Thank you to @nosoop for the info.
This was already fixed on October 25, 2018 but was reverted in the subsequent patch on October 30, 2018 presumably due to backlash.
Confirmed to not be fixed as of the update a few days ago
Undocumented change on the January 5, 2023 patch:
Fixed a typo that prevented the equip_regions of several cosmetic items from working properly
All items listed had their equip regions fixed
@Ashetf2 that got undone around the 9th but there hasn't been an update since then to add it as another undocumented change.
Considering it's now been undone at least twice, seems like this is an intentional feature?
Edit: January 9th for clarity.
@jh34ghu43gu the fix hasn't been undone wtym?

@Ashetf2 The current schema the GC uses is http://media.steampowered.com/apps/440/scripts/items/items_game.a9a36739afb15ffd5e1b1979f8e58589f49aee43.txt -> https://imgur.com/QFO3rS3
which you can verify using the api (add your dev key to the end) https://api.steampowered.com/IEconItems_440/GetSchemaURL/v1/?key=
The local schema is not updated for players but the GC one is the one that matters and you can currently equip these items without conflicts. I think swood and one other in the wiki IRC said they become unequipped for him when he relaunched the game but I couldn't replicate it, IIRC they were stacking the same cosmetic twice which I don't have access to try with.
Nvm it was reverted in today's patch