jezell

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Could be related to this? https://github.com/retejs/rete/issues/402 Have a fix locally that I can push up to a fork if you are having similar issue.

Try this: https://github.com/retejs/rete/pull/410

Looks like the recursion checks also suffer from same problem before execute. causing some of our processes to take seconds to load, removing the recursion check makes them load instantly....

gRPC seems to be on its way to becoming the defacto standard for server side communication when people care about perf and want something cross platform. Considering that the sole...

Good point. Seems like the code should set ptr to nil when it is freed and handle the nil cases by returning error (and maybe ignore call in case of...

Yes. If we follow the pattern go uses for files, they check for nil in finalizer to protect and return an error if you try to double free (but not...

Note that they do the nil check not just in the close case, so you get an ErrInvalid when you do something like invoke the function against a nil pointer...

@marchacio HACK wrapper, add asset blank.riv with transparent BG and text, then wrap your animation in this dumb component: ```dart class _RiveLoader extends StatefulWidget { const _RiveLoader({required this.child}); final Widget...

@jezell did you add a blank asset with text in there (and also in your pubspec.yaml) to load and put your animation as the child? If you don't have text...