jezell

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@HayesGordon seems to work here, but seems like if using RiveAnimation.network like we were it should also handle the initialization of the text engine before it displays the file. Extra...

@knopp the problem is that we don't need overlays reduced, we need them eliminated. This proposal allows them to be eliminated, which I think is a massive win. In our...

@knopp yeah, that works great if you have the ability to control the stacking order and position but in our case we don't. the user controls the placement of objects...

@knopp yeah, we still have the problem after that was merged, it's definitely improved in some of the more basic cases where just displaying a grid of participants with names...

@yjbanov I really like the idea of allowing people to control the layers themselves. I was thinking a similar thing would be useful. For bonus points, would be awesome if...

@yjbanov maybe with multiview this could be accomplished? https://github.com/flutter/flutter/issues/121374 Maybe swapping an image between engines with the same objects would be problematic, but does it really need to swap?If a...

Cleaned up the PR. Looks like there are a bunch of unrelated golint messages. I wouldn't mind cleaning those up in another PR, but it could break consumers since it...

https://github.com/livekit/client-sdk-flutter/issues/358 Logged here, but in the mean time there is a hack that the flutter team put in to get around the limit: Modify your index.html. ```js let appRunner =...

@patrikheinonen yeah it's a hack, but it's the best hack until the videos are rendered into the canvas directly. It's definitely super annoying that Flutter web doesn't have better built...

@patrikheinonen I had created a PR to permanently solve this kind of issue in flutter itself. Idea might be useful to you if you don't mind forking flutter to fix...