Jedediah Smith

Results 7 issues of Jedediah Smith

Implements https://github.com/OvercastNetwork/minecraft-api/pull/6 `RenderableComponent` holds an original `BaseComponent` and a map of `UUID` -> `BaseComponent` rendered for each viewer. It also implements `IChatBaseComponent`, so it can be smuggled through without adding...

- Extract common interface `Identifiable` for things identified by a `UUID`, i.e. `Entity`s and `OfflinePlayer`s. - Add `ConnectedPlayer` interface between `OfflinePlayer` and `Player` in the inheritance hiearchy, which adds a...

Allow for multiple server processes to be run from the same server files, by preventing the server from writing anything to its home folder. In MI mode, no config files...

For no apparent reason, noDamageTicks was counting down from maxNoDamageTicks to maxNoDamageTicks/2. Both of these values can be set through the Bukkit API, but there is no correction for this...

This uses the 20 tick cooldown from the last hit

Based on the rule description for `Layout/BlockAlignment` with `start_of_line` > the end shall be aligned with the start of the line where the expression started I would expect this ```...

Add some Minecraft protocol tools to `lib`, used by PGM-Hub