John Bytheway

Results 27 comments of John Bytheway

I hit a problem with the scripts imported from ajax.googleapis.com and datejs.googlecode.com; because http is used to load these scripts Firefox will not use them on an https page. Both...

Indeed, it would be even better if it were central. Indeed, there's a proposal to have it in std (http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4183.pdf) but that will be a while...

I imagine if you made a pull request for Boost.TypeTraits it would be looked on favourably.

Since I've let this lack of Acid Anthills go one much longer than I originally intended I will explain a bit more about how I envisioned re-adding them. I wanted...

Well done for figuring this out. We could add a workaround, but I worry that this could happen in-game too, if for example an update mapgen happens far away from...

I think a good short-term workaround is to just clear the pending explosions at the end of `overmap_terrain_coverage`. This issue is a symptom of the fact that we conflate mapgen...

I haven't looked at the changes but it sounds like you're caching the converted json files in the data directory. I don't think it's safe to assume that directory is...

FWIW, I recommend you separate out the initial portion of deprecating `JsonIn` within deserialize functions and try to get that merged first. That seems like a good change regardless of...

> generating flexbuffers on save, but I might skip this if it makes saving too slow. I just want to point out that saving happens much more often than loading,...

The CI tests should run regardless of whether it's in draft or not.