Jane Kim
Jane Kim
In order of highest priority to least priority (** - means we have this model made, probably the same name) - [x] Redesign Arabian OG scene to fit new interactables...
**Description** During Midas Touch, if a user hovers over an object that has Alpha Clipping/Transparency Alphas turned on in its Materials, then the normal map on that object appears to...
### Summary: We would like to explore and implement feedback animation for whenever a user interacts with an object. We will then apply this feedback animation to Interactables in a...
**Description** When playing through the Midas Touch scene, if a small interactable is on top of a larger interactable, then it will always select the larger interactable. It cannot select...
**Is your feature request related to a problem? Please describe.** Currently, the Midas Touch scenes generate clickable interactables through the use of an Interactable Factory script. This requires potential interactables...
In order of highest priority to least priority (** - means we have this model made, probably the same name) - [x] Pile of Skulls (Screaming Skull**, Haunted Skull, Comedian...
**Is your feature request related to a problem? Please describe.** After the Art Pipeline meeting, it has been discussed that we could update the process for creating Prefabs and Interactables....
**Is your feature request related to a problem? Please describe.** In certain seeds, a user may have to go through the same Scene twice in a row. It's very easy...
**Description** When playing Encrypt Key/Hide Key mode, for Sorcerer's Tower, Loona the Witch's preview bubble image is showing the witch, but all her secondary assets (hat, dress, bag, hair) are...
- [x] Space: Alien (Waves, Walks Dog, Aggressive, Hides) - [x] Space: AI (Model Sun, Model Math, Model Sleep, Show Alien) - [x] Pirates: Crab (Show Grog, Show Saber, Aggressive,...