j4reporting

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@Phil995511 you can also contact the content creators and ask them to disable youtube's auto ai dubbing. I guess most are not even aware that this new annoying feature has...

This was a compiled binary of the latest git master source. There is nothing more printed to the terminal. After a few seconds I get a dialog to either 'force...

``` REND_CC code/renderervk/vk.c code/renderervk/vk.c: In function ‘pmode_to_str’: code/renderervk/vk.c:187:17: warning: case value ‘1000361000’ not in enumerated type ‘VkPresentModeKHR’ [-Wswitch] 187 | case VK_PRESENT_MODE_FIFO_LATEST_READY_EXT: return "FIFO_LATEST_READY"; | ^~~~ LD build/release-linux-x86_64/quake3e_vulkan_x86_64.so ``` no...

This seems to be an issue with sdl2_compat. Fedora42 switched to SDL3 + sdl2_compat. no issues with LD_LIBRARY_PATH=\ I also noticed that `r_gamma` has no effect with both renderers vulkan|opengl...

sorry, I spoke to soon. Vulkan renderer still locks up with sdl2 libs in fullscreen mode. EDIT: could be a compositor issue. No issue with gamescope `gamescope -f -h 1440...

I've tried the latest artifact build and this one works with wayland. $ SDL_VIDEODRIVER=wayland ./quake3e-vulkan.x64 +set fs_basepath ~/games/quake3e/ +set cl_renderer vulkan ``` ----- R_Init ----- SDL using driver "wayland" Initializing...

This seems to be a Fedora42 regression. Debug builds do work and correctly report `FIFO_LATEST_READY` instead of `mode#3ba04c28of `. Any release build with DLOPEN enabled fails. Release builds with DLOPEN...

It's not a Fedora42 regression. Downgrading NVIDIA driver to a stable 570.* version fixed this. The only difference seems to be that quake3e would report only MAILBOX and FIFO. `...presentation...

any ideas what this could be? It only fails in release mode with 'USE_RENDERER_DLOPEN=1' enabled. It begins to work if I add -DDEBUG to RELEASE_CFLAGS `RELEASE_CFLAGS = $(BASE_CFLAGS) -DNDEBUG -DDEBUG...

I'm quite confident that this is not the case. Same result building the binaries in a new container and even a vanilla VM. It only happens if the vulkan render...