itisnajim

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No realtime = No(t a) Firebase alternative, i'll try limits the logs as describing in your post.

> Delete manualy the directory Newtonsoft then add in the dependency "com.unity.nuget.newtonsoft-json": "3.0.2" no need to delete anything, fixed https://github.com/itisnajim/SocketIOUnity/pull/18

> IL2CPP https://forum.unity.com/threads/il2cpp-build-time-improvements-seeking-feedback.1064135/

As I mentioned on https://github.com/itisnajim/SocketIOUnity#receiving ```md if you want to play with unity game objects (eg: rotating an object) or saving data using PlayerPrefs system (or anything else like SceneManager.LoadScene)...

solved by replacing `${POSTGRES_USER}` with `supabase_admin` like in https://github.com/supabase/realtime/issues/372#issuecomment-1373672618

it will be great too in the database table editor

I'm not at my computer right now, I'm guessing maybe because the chrome cache Right-click and choose Inspect Element to open the DevTools. Or use one of the following keyboard...

maybe u are referring of how to use IsarLink i guess !!, see the docs if u re willing to use `@embedded` u don't need a `AddressModelSchema`

maybe fixed https://github.com/itisnajim/SocketIOUnity/pull/37 try a newer version of SocketIOUnity and maybe update unity too, see: https://github.com/itisnajim/SocketIOUnity/issues/36

I pushed version 1.1.0 a couple of days ago. Have you had a chance to try it yet?