INeedGames
INeedGames
Anything more than >18 players and things will be getting close to the limits of the game engine.
Maybe a `FinishPlayerSay` builtin, traps the say message to script, do logic in GSC to determine if it needs to be filtered or not, and have script call the builtin...
localized strings would be a better solution also this will quickly run out of SL strings as the compiler processes all the strings. I'm going to close this as I...
There is a todo to make the bots properly use pred missile (requires some engine work to do so) The osprey gunner view angle clamping issue should be fixed in...
completed.
this isn't mod related, but client related, please make requests to fix it on the client's end.
you can achieve this by removing the bot's rocket launchers. a lot of the bot logic is handled inside of the engine and original gscs
not really possible in gsc, the game engine handles quite a bit of the bot's actions and use the dvars,
Yep you are right, if someone wanted to make a PR to add maps, they can do so. https://github.com/ineedbots/iw4_bot_warfare/blob/master/maps/mp/bots/_bot_utility.gsc#L1711 For reference