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Results 42 ModuleManager issues
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Possibly related to #75? Given a node like: ``` THING { transform = airlock transform = airlockTopB } ``` and a patch targeting that node, `-transform,-1 = delete` does nothing...

Feature request: I haven't been able to get this to work so I am asking it to be added as a feature. #Localization support work with the KSP localization system...

In some Kopernicus configs, some array elements are separated by space or tab, e.g.: `key = 0 292 0.00000E+00 -6.04157E-03` However, if I need to edit the values with module...

I had this syntax in a patch: `HAS[moduleID[IVASwitch]]` Which I'm pretty sure is always invalid - there should be some kind of operator before `moduleID`. This was very difficult to...

Idk why but my ksp take really long time to load. I normally think that when ModuleManager generating caches, it ussually take way lesser time but for some reason it...

Using the same mods and patches that were used with MM 4.1.3, the new 4.2.0 version gets stuck during initial loading of the game with the message "waiting for patching...

![2](https://user-images.githubusercontent.com/3962423/102496211-15db9300-40b2-11eb-9b4a-532fde61f0ab.png) ![1](https://user-images.githubusercontent.com/3962423/102496224-1aa04700-40b2-11eb-99ee-4899d6a01d5a.png) As the Screenshots, because kerbalx.com is crashed, when I start my KSP, I can't click any button,include start game buttton. My compute is thinkpad T460.

Have NEEDS be the only dependency checker. Have BEFORE and AFTER allow comma-separated lists of optional mods/patches. If they exist, it will use them for ordering, if not it will...

So, all too often we see log entries like this ... ``` [LOG 19:26:20.919] Applying update WarpPlugin/Patches/OreTanksFix/@PART[*]:FINAL to Squad/Parts/Engine/liquidEngineLV-909_v2/liquidEngineLV-909_v2.cfg/PART[liquidEngine3_v2] [LOG 19:26:20.920] Applying update WarpPlugin/Patches/OreTanksFix/@PART[*]:FINAL to Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N.cfg/PART[nuclearEngine] [LOG 19:26:20.920] Applying update...

This suggestion presents a new programming language for use in KSP.