Ryan Hileman

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http://github.com/ptitseb/glshim has been used to make previous minecraft releases. if you install mesa-libgl minecraft should just work

Maybe codegen the thunks, as I have access to the api there.

I just did a zbus+async port so I could stop linking libdbus: https://github.com/talonvoice/ksni/commits/zbus This is a substantial rewrite and the api / send+sync traits changed slightly, so I'm unsure about...

My port is async-capable.

> As the API changes seems to be pretty significant I almost completely rewrote the ksni internals, but the public api is almost identical. This is all that changed in...

I use my fork in Talon with real world users.

Read up-thread: > This is a substantial rewrite and the api / send+sync traits changed slightly, so I'm unsure about merging it as is

stalonetray might not support SNI. You can try running snixembed

I'd prefer to not hard fork the dependency. I'd like to hear @iovxw's thoughts on merging my changes.

That's no lock in the fork because there's no lock in the upstream repo. Personally I'm just relying on the lock file in my app. There's a pattern in this...