Elie Michel

Results 239 comments of Elie Michel

It's called "choice parameter": https://openfx.readthedocs.io/en/master/Reference/ofxParameter.html#choice-parameters

Cool, I've just ported it to Blender 2.83 LTS, will release a binary soon I think!

Hello @ZanyDreamer! Thanks for your feedback and sorry for the delay. I was able to reproduce your issues so I am now able to work on it, I will come...

It is based on commit `a791bdabd0b2cc58c8d4b738a9c1a81b669fc8c5`, corresponding to tag `2.93.5`! I should eventually rebase onto Blender 3.0 indeed.

Hi @Yamjin Thanks for your detailed feedback, this has been addressed lately, could you try [this new version](https://github.com/eliemichel/OpenMeshEffectForBlender/releases/tag/mfx-v0.11.0) and confirm it is fixed?

Ok, thanks for your reply, I'll explore using float3 parameters!

Hi @ItsCubeTime, this is a good question, and I see two options: a. The collection is considered as a single input of an OpenMfx effect, so Blender merges them into...

Hello Valentin! Yes the Houdini plugin still needs a strong update, our priority lately has been on developping other hosts than Blender for OpenMfx effects (Houdini as well, and more...

291a613 adds support for arbitrary attributes to the OpenMeshEffect standard. We can now work on integrating it to Blender attribtues as listed above.

feaac23 adds the possibility to read vertex colors and writes UVs in OpenMeshEffect filters.