Elie Michel

Results 239 comments of Elie Michel

Oh, I had not tried to render animations yet I must say, thanks for noticing this!

I cannot reproduce on my side, could you let me know: - which backend do you use (I guess wgpu-native, given the tone mapping)? - which OS - which GPU...

> Step044 is the section of "Dynamic Uniforms", whose goal is to draw double webgpu logo by uploading two different uniform buffers. Did you use [the `step044` branch](https://github.com/eliemichel/LearnWebGPU-Code/tree/step044) as is...

Hard to debug without being able to reproduce the issue on my side. What I'd suggest is that you use [RenderDoc](https://renderdoc.org/) to inspect a frame of your prototype. You may...

Thanks for taking the time to upload the rdc, unfortunately my GPU isn't able to replay them (that happens). If you can locate the erronous draw call in the Event...

It must be an issue related to the DirectX12 backend, you can try forcing the Vulkan backend with the following wgpu-native specific instance options: ```C++ WGPUInstanceExtras instanceExtras = {}; instanceExtras.chain.next...

A couple of things to check: - Are the first and second draw calls write the very same pixels, hence we only the second one, or is the second one...

This might interest you while developping: https://github.com/eliemichel/WebGPU-distribution I developped this for my [WebGPU C++ guide](https://eliemichel.github.io/LearnWebGPU/) in order to always leave the choice of the backend (Dawn vs wgpu-native), and for...

Do you confirm that you see the Accel binary in the installed add-on? ![image](https://github.com/eliemichel/DagAmendment/assets/5802849/d2ef0a74-7339-49a1-a12a-0957aeac696c) The "cp310" part must match the version of Python used by your version of Blender (I...

Hello! About `constexpr std::tuple version = {1, 0, 0}`, apparently ISO C++ does not require `std::tuple` constructor to be constexpr, so just replace `constexpr` by `const` it's ok. For `auto...