in0finite
in0finite
For now, let's just import gxt text. We'll parse tokens later.
Thanks for reporting this. Will have to investigate it.
Well, yeah you are probably right. Although the ratios are almost equal I would say, so their differences can be ignored, at least for a start.
TODO: - Make looping of the sound better. - `PlayerController.ReadEvents()` is used to read events, not states. With `GetKey()` you are reading the state of the key. `ReadStates()` is used...
@GoverLabs that was very well investigated 👍 I wasn't even aware of these "extras". Yeah, this seems like a good issue to start with. Having a look at the wiki...
Those basic things can take a lot of time, but AR would be cool and it's something that doesn't exist out there.
I agree that the whole solution should be formatted, but please let me be the one who does it, because it involves changing a huge number of files, and I...
Ok, go ahead. If you need any help, contact me on discord.
But that way we can't support modded minimaps.
Radio stations can be large (> 100 MB), so they can't be loaded at once. Only the part of the station which is currently played, should be loaded.