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WebXR Gamepad assets, source library, and schema

Results 56 webxr-input-profiles issues
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Bumps [thenify](https://github.com/thenables/thenify) from 3.3.0 to 3.3.1. Changelog Sourced from thenify's changelog. 3.3.1 / 2020-06-18 fixes [0d94a24] - fix: remove eval (#30) (Yiyu He ) Commits 1d054b4 Release 3.3.1 0d94a24 fix:...

dependencies

The functions listed in profiles.d.ts are supposed to represent are async functions but the definitions do not match up. Also it looks like fetchProfilesList key return should return a list...

motion-controller

Bumps [async](https://github.com/caolan/async) from 2.6.3 to 2.6.4. Changelog Sourced from async's changelog. v2.6.4 Fix potential prototype pollution exploit (#1828) Commits c6bdaca Version 2.6.4 8870da9 Update built files 4df6754 update changelog 8f7f903...

dependencies

I will not submit this PR until the Oculus browser switches to OpenXR

**Describe the bug** **To Reproduce** Steps to reproduce the behavior: 1. Attach Oculus Quest to desktop PC and enable Link 1. Go to https://immersive-web.github.io/webxr-samples/input-profiles.html 2. Click on "Enter VR" 3....

motion-controller

After looking at the [GLB files](https://github.com/immersive-web/webxr-input-profiles/tree/main/packages/assets/profiles/oculus-touch-v3) and the [Readme ](https://github.com/immersive-web/webxr-input-profiles/blob/main/packages/assets/tutorial/README.md) for creating them, I think it's unclear why the GLB files are all reversed (they all look "backwards" with the...

**Profile id** `htc-vive` **Describe the bug** Controller model is offset to what I would expect. **To Reproduce** Steps to reproduce the behavior: 1. Open Firefox 94 with `dom.vr.webxr.enabled` set to...

assets

There currently is no standard model for the user's hands. We should provide one, even if the UA doesn't support the joints API. @thetuvix @RafaelCintron, does Microsoft have a GLB...

assets

**Describe the bug** Controllers are offset by what seems to be 180deg around X axis as shown in the picture below. This occurs on my Oculus Quest 2. might be...

motion-controller

First of all, I am not sure if this is the appropriate place to report this issue, but I will try nonetheless and feel free to move it if necessary....

motion-controller