illusiony
illusiony
Work in Progress from @Gliniak https://youtu.be/eSQigFvUH4Q
Missing commit link and does not follow formatting guides. Closed for now.
Trial game fully playable but full version will complain about not being able to save. https://github.com/xenia-project/xenia/commit/9d0986030f55c96a2a1be8a3c849d3dfa68f30f0   Log: [D3D12](https://cdn.discordapp.com/attachments/570608724205502464/606208446391517195/xenia.zip)
looks like a no. 
ingame https://github.com/xenia-project/xenia/commit/7648e456610e7906c47c6bc46f77174dfb3e67de  
Fault of double buffer vsync, it can only flip up to 2 frames at a time if the budget does not meet it's rendering time.
I would like to have some sort of a starting point to improve and try to fix the various issues that is caused by high framerates, @AeroWidescreen would you be...
@AeroWidescreen `sub_447830` has over 320 references, yikes. tried out some of the codes and they do work, any ways I could track other issues down or is it just testing...
Had this error when trying to do a patch instruction `Ctrl+Shift+G`, reverting to default theme does not have this issue. Log (Click to View) ``` Cannot invoke "java.awt.geom.AffineTransform.getScaleY()" because "t"...
Have you tested these changes? https://ci.appveyor.com/project/benvanik/xenia/builds/44501665/job/doq1w8c0dx4sibad#L996