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Canvas Advanced Animation Toolkit

Results 48 CAAT issues
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Hi, i am new to CAAT and i find some issues when i tried to port CAAT to phonegap Android. More specifically i noticed that my app performance is slow....

When I enabled retina on demo12, collision mask from Box2D was displayed only half the size, but collision works just fine. ![CAAT retina bug 2](https://f.cloud.github.com/assets/187798/267904/1a626244-8ee2-11e2-8768-0b66f15e6562.JPG)

When CAAT.RETINA_DISPLAY_ENABLED is set to true and TextActor is using cacheAsBitmap() only low res bitmap is being created and cached. Here is "Fish Path" TextActor with cacheAsBitmap() removed on retina...

When setting a clipPath on an actor and the enableResizeEvents is set to true, actors with a clipPath get scaled twice. This is because the applyAsPath method from the clipPath...

Bug

Hi, I'm trying to implement a world map based on path coordinates, I don't think that a PathActor can currently behave like a ShapeActor. It would be useful to have...

I already open 8 channel for Audio. But I play all sound over 8 times. var channel = this.channels.shift(); line 5577 will return a window object not a audio object....

Hi, Is there a CAAT roadmap ? or some features you want to add ? Thanks

The behaviourStarted Listener fired When setFrameTime called, not at the first moment the behaviour is activated. Sample code and output below: ## Code: ``` javascript this.oMyPathBehavior.addListener( { behaviorStarted : function(...

I need this to work so I can push one checkmarker and then slide over the others for easy toggling of states. I find the disabling of the mouseEnter in...