CAAT
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Canvas Advanced Animation Toolkit
When running a quick test, two issues appeared: Line 23428 of caat-css.js: ``` c.timerManager.checkTimers(tt); c.timerManager.removeExpiredTimers(); ``` c is undefined. Line 25026 of same file: ``` var ctx= CAAT.currentDirector.ctx; ctx.save(); ```...
Hi there, first up - awesome engine. It's a true pile of awesome. I was hoping to start out learning CAAT's CSS/DOM renderer to try making a simple game or...
Hi Ive tested some of your sample but it does not work with cocoonjs ? when I touch the button , cocoonjs will return error touchstart node.ownerdocument [undefined]. This is...
It's quite easy to create a new director via: CAAT.Foundation.Director().initialize(...). However, once a director has been created and added to the list of directors in the CAAT.director list, there is...
CAAT seems to require that actors are rendered (setVisible / setFrameTime) well beyond the end of the last behavior. If you call setVisible(false) directly at or shortly after the end...
The params ray and rax are swapped (actor.js 1303,1304 lines): setRotationAnchor:function (rax, ray) { this.rotationX = ray; this.rotationY = rax; this.dirty = true; return this; },
When swapping over the CAAT renderer to use DOM rather than Canvas, I get the following error and the code stops executing: TypeError: c.timerManager is undefined c.timerManager.checkTimers(tt); (caat-css.js line 23194)...
I'm a newbie in game development with canvas, when i choose CAAT i wonder how CAAT's compatible with mobile device, which version of android supports canvas made by CAAT. Thank...
It appears that an Actor is notified if a mouse event affects it by checking to see if the mouse event coordinates are contained within the bounding box of the...
Not sure if this issue represents a feature or a bug, i.e., not sure if you intended to switch off listeners for invisible objects. To me, it makes sense if...