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Canvas Advanced Animation Toolkit

Results 48 CAAT issues
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t0.html is now index.html, isn't it?

The code was only looking for prefixed constants, but the standard constant is supported by all of the browsers for quite some time. I would even go farther and remove...

Hi, Is there a way to set the starting point of the actor? In my case I have multiple actors that move along the path, generated by a svg file,...

Hi, I need to add a input text field inside the game and read the value to submit the user's name with score. Please let me know how do I...

Fixed duplicated RequestAnimationFrame callbacks in AnimationLoop caused by calling CAAT.loop(60) after CAAT.endLoop();

And I also tested them on iPad with retina screen, and reported couple of bugs which I found while I was testing all demos.

Calling setPosition on a body actor does not set the x and y attribute of that actor. It's usually set later (during the physics loop I guess), but until that...

This patch allows to load the menu even when the demos are loaded locally via file://

We're using sprite maps with CAAT: on startup, we load a 2048x2048px map with the preloader and initialize it using the initializeFromMap function. Works like a charm. In order to...

Modified the removeExpiredTimers method to safely loop over the timerList array when removing timers. It was possible that some timers marked for removal were remaining in the array due to...