Harrison
Harrison
Probably hardware revisions. Don't know if this has anything to do with it, but in later models, the board was changed to be almost identical to the SNES Mini's, which...
@profi200 Okay, on [my fork](https://github.com/HTV04/open_agb_firm/tree/kernel_experiments), I made a change that made it so that every EEPROM type defaulted to 8k since that was the more common variant for all of...
I see. Does your database have any other games than EEPROM? The database I generated in my post has all 436 EEPROM 64k entries from TurdPooCharger's Excel sheet. I might...
@profi200 Update. I was able to completely reverse-engineer your gba_db.bin so that I could recreate it. Since TurdPooCharger's Excel sheet didn't have enough info to add everything needed for the...
Compared to No-Intro, it's probably way more up-to-date. No-Intro seems to have a lot of wrong save type entries. For example, one of the games in your problem list with...
Oh, I see, sorry. Anyways, I can make a pull request with all the changes from my repo, if you want. It's mostly minor things, like the addition of the...
I agree, I think option 1 could be very convenient for transferring and using saves from GBA emulators. If it's slow to convert between formats on the 3DS, it might...
I think "GBAFirm" would be a good name. It gets to the point, it's a 3DS firmware focused on using the internal GBA hardware.
This is only an emulator written in JS, not a network. There may be third-party software or scripts you can use to replicate the functionality of an online network, though.
Any updates for this? WebNES is pretty much dead and unless it's fixed, this is the only good way to play NES games on mobile devices (primarily iOS). Would it...