Harrison
Harrison
Here's a build I compiled for 10.1.3: [GameCubeLoader-1.1.4-f8c20a7-Ghidra_10.1.3.zip](https://github.com/Cuyler36/Ghidra-GameCube-Loader/files/8693588/GameCubeLoader-1.1.4-f8c20a7-Ghidra_10.1.3.zip)
> Here's a build I completed earlier: (Please don't run random JAR files from the comments :P) @terorie While this generally good advice, the 10.1.3 build I sent is not...
Hmm, I assumed that because the arrows corresponded to the current (interpolated) milliseconds of the song that other rhythm games did something similar. The only thing I could think that...
I would add this, but given the current state of FNFR on the Raspberry Pi, I wouldn't want to advertise it until all its issues have been fixed.
Reopening because I do plan to add this when FNFR works properly on the Raspberry Pi.
Yikes, might need to use a different compression format for Android devices, currently working on an ETC1 variant for all graphics It's worth noting that Android isn't one of the...
> > > Hold up, I have that same exact issue on my Raspberry Pi, I hadn't read this until now > > > > > > @GalaxytedYT The reason...
Currently working on this 👍
@GalaxytedYT Thanks for the kudos, but please keep issues relevant to their topics. This issue is about adding modding information to the Wiki section of the repo.
Drafted this PR for now because I am working on adding set/get matrix functionality to GRRLIB, as well as a GRRLIB_matrix type.