BlazingRush

Results 26 comments of BlazingRush

> You just do. There is no anything special. I meant this dependency-wise. Do i need the 32-bit ARM version of libsdl2-dev when compiling for ARM64? Or just the ARM64...

is it as simple as dragging the hl2/tf/csgo/cs/l4d/l4d2 folder to the built engine folder? or is extra editing of text files needed. like 'gameinfo.txt'

naswii.nintendowifi.net is also outdated. this should redirect to 178.62.43.212 instead

temporary fix: disable Unicode support in administrative language settings. for some reason this fixed my problem. ![image](https://github.com/zoogie/MSET9/assets/83469060/03b46686-ff87-4333-8faa-3b87403b5de8)

> I don't think that game is very popular outside of Japan, so maybe it's not the best example. @Kappa971 [uhhhhhhh..... yeah... sure.](https://www.youtube.com/watch?v=FtutLA63Cp8&list=RDFtutLA63Cp8&start_radio=1&pp=ygUJYmFkIGFwcGxloAcB)

in any case achieving this would be pretty funny to have working if you can even find a android device that is powerful enough to handle this game lol. i...

New workshop link of the fixed 2fort. https://steamcommunity.com/sharedfiles/filedetails/?id=3304530685

![image](https://github.com/user-attachments/assets/c04c8ffd-f363-424f-ac35-369996f8ca60) can confirm its fixed