Holance

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Could you provide a screenshot?

Probably we need to improve the zoom extend calculation to avoid zoom out too much. Currently the zoom extend uses axis aligned bounding box to calculate the amount need to...

Helixtoolkit does not support to display triangle stripe directly. You may need to convert your mesh data to triangle list. You don't need to use MeshBuilder if you already have...

Is your image DDS format? Helixtoolkit supports BC1 and BC3 under DDS.

@eriove I tested it with NLog and `{}` is working fine. Also I am writing too many c++ recently and probably got confused with the `fmt` in c++. If you...

Are you talking about billboard or create a text texture?

Use `BillboardNode` with `BillboardMaterialCore`. Then set different billboard geometry to the node.

You can refer to the [billboard demo](https://github.com/helix-toolkit/helix-toolkit/blob/develop/Source/Examples/WPF.SharpDX/BillboardDemo/MainViewModel.cs) in wpf.sharpdx project. All the wpf.sharpdx demo can be used as reference for sharpdx.core, since all the Model3D in wpf.sharpdx are just wrapper...

Vertex buffer is ok for not 16 aligned. Constant buffer has to be aligned.

If your CPU has integrated graphics card, and the program did not specify to use external graphic card, it may run on the integrated graphics card by default. This may...