Hajime Hoshi

Results 678 comments of Hajime Hoshi

I guess the culprit is that error checking in the v2.4 era became much more stricter than the v2.3 era. Actually the return value is checked at SetProcessDpiAwarenessContext now. Before...

Thanks. Does Steam Deck use Wine to run a Windows application?

Thanks. This is just out of curiosity, but I was wondering why you run a Windows binary instead of a Linux binary on Steam Deck.

Thanks. As an Ebitengine Window binary should work as it is on Steam Deck, this should be an issue. I'll try to fix this. On the other hand, you can...

@TheMightyGit I don't think this was fixed, but could you try `0dc6e4e64ee1046ab6f832f0451e4d43a3f3b8e6`? Thanks,

Thanks! > panic: glfwwin: DwmFlush failed: Success. Hmm this is mysterious... EDIT: I guess this is an issue `windows.Handle` 64bit vs `uint32` 32bit (https://cs.opensource.google/go/go/+/master:src/syscall/syscall_windows.go;l=131;drc=d28616d4697bf8ec02e8afed39013721e4567f9a), but I'm not confident. When I...

OK now the Unmap error should be gone. Please take a look at `fb03a1e351fe67d9a4fbe77a8e3184d2245d330b`. Thanks,

Thanks! > DwmFlush failed: Success. OK so I think not using `GetLastError` (the `e` value) would solve this... > Function "floor" is not defined. This is mysterious. I hope this...

https://issuetracker.google.com/issues/224849878 Apparently, DirectX12 does not work with Proton yet, unfortunately. @TheMightyGit I fixed the error message at `DwmFlush` for OpenGL. Could you take a look at `666d50e83d06136b2c8e0a5e2c844e68f412f9a8`? As the error...

I have decided to ignore returning errors from DWM functions. Please take a look at `9ad87c0153b7815011e041fad688b0368d233cbb `. I appreciate your cooperation.