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A 3D Mapping Engine & SDK for OpenSceneGraph.

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As you can see in the picture there are more than 6000 network requests for this viewpoint. This map consists of two local layers, 1 imagery and 1 elevation layer....

support

I'm currently using osgEarth 3.1.0 build 111 on Windows 10 x64. Using a simple earth file, I can't get the cache file system to populate the subfolders during runtime. Here...

support

The number of shaders in Config is multiplied of three when one call ```osgEarth::Config layerConf = layer->getConfig();``` on a FeatureModelLayer with one shader.

workaround

Links in the online docs on readthedocs point to the source .md files rather than the generated .html files for the Layer Reference page (http://docs.osgearth.org/en/latest/layers.html) leading to a 404 error....

defect

```c++ tracy_force_inline void DeferItem( const QueueItem& item ) { m_deferredLock.lock(); //

workaround

This bug can be duplicated doing the following modifications to the osgearth_pick.cpp file... Replace line 278 given by: app.viewer.setCameraManipulator( new EarthManipulator() ); With the lines: EarthManipulator* em = new EarthManipulator();...

defect

https://github.com/gwaldron/osgearth/blob/master/src/osgEarth/LayerShader#L53

request

from the ticked https://github.com/gwaldron/osgearth/issues/1265 I integrated the code for wake effect for Triton in OSGEarth. Then, with method: ``` void Ocean::AddShipWakeGenerator(uintptr_t param_handle) { ShipDatas sd; if (param_handle == 0) {...

I am unable to load layers on spherical bodies. I get errors such as this where it seems like there actually should be enough information to work: ``` [osgEarth]* [SpatialReference]...

support

It is not possible to build osgEarth with GLEW without such hacks: https://github.com/microsoft/vcpkg/pull/ 7967 Because new FindGLEW CMake use "imported targets" like "GLEW::glew": https://cmake.org/cmake/help/latest/module/FindGLEW.html The following lines are the problem:...

build-issue