draco
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
### question I have get the message "KHR_materials_pbrSpecularGlossiness is unsupported" when I decode the glb file. ### code ```C++ // ---------- Import File ----------- const std::string glbPath = "E:/model/HappyFace.glb"; draco::GltfDecoder...
I have PLY files that will be compressed with Draco. The original PLY files have all the vertex colors in them. When I am compressing those files and displaying it...
Hello, First of all, thanks for the great job around gltf. Draco appears to be inevitable to crosswork APIs. But it seems that libdracodec_unity.so doesn't work properly. The normals after...
In order to use the lightmap mesh, uv2 is required, but the dracoloader cannot load uv2 normally. I modified the default loading configuration, but the loaded uv2 is not normal...
Assume a vertex has a position (x, y, z). Does Draco quantize each coordinate x, y, z separately or does it combine (x, y, z) into a quantized value? And...
Running ```node const draco3d = require("draco3d"); Promise.resolve(draco3d.createDecoderModule({})); ``` throws an `ERR_INVALID_URL` error: ``` ~ node /Users/danvas/.nvm/versions/node/v18.1.0/lib/node_modules/gltf-pipeline/lib/debugg.js { decoderModulePromise: Promise { } } (node:81439) ExperimentalWarning: The Fetch API is an experimental...
Hello, js, python, go bindings for draco library are developed, any plan for .Net (C#)? It's really useful! Thank you.
I have used PointCloudBuilder to encode positions and colors using ``` draco::PointCloudBuilder pcBuilder; pcBuilder.Start(pointCount); int posId = pcBuilder.AddAttribute(draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32); pcBuilder.SetAttributeValuesForAllPoints(posId, positions.data(), sizeOfPosition); int colId = pcBuilder.AddAttribute(draco::GeometryAttribute::COLOR, 3, draco::DT_UINT8); pcBuilder.SetAttributeValuesForAllPoints(colId,...
Hi, I'm experiencing this [issue](https://github.com/CesiumGS/gltf-pipeline/issues/549) when using gltf-pipeline. Npm packages: `[email protected]` `[email protected]` How to reproduce it: Run `gltf-pipeline -i test/test.gltf -o test.glb -d=true --draco.compressionLevel=10 --stats` This is probably due to...
Hello, we have been using draco for a while (v.1.3.5) without any problems. We wanted to update with version 1.4.1 or 1.5.1, we did some tests and came across an...