draco
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
See https://github.com/KhronosGroup/glTF-Blender-IO/issues/2013 for some context. It appears from [the code here](https://github.com/google/draco/blob/9f856abaafb4b39f1f013763ff061522e0261c6f/src/draco/point_cloud/point_cloud_builder.cc#L31-L32) that there is no way to add a vertex attribute that has the normalized flag set to true through...
Hello! I need to rebuild the **draco3d** package with **backwards compatibility off**, but when I follow the BUILDING.md, it's only generating the following files: Here's what I'm using: - cmake...
When I try to build with clang I get this error when it is compiling `[66/137] Building CXX object CMakeFiles/draco_io.dir/src/draco/io/stdio_file_reader.cc.obj FAILED: CMakeFiles/draco_io.dir/src/draco/io/stdio_file_reader.cc.obj C:\PROGRA~1\LLVM\bin\CLANG_~1.EXE -DDRACO_CMAKE=1 -DDRACO_FLAGS_SRCDIR=\"C:/Users/kayra/draco\" -DDRACO_FLAGS_TMPDIR=\"/tmp\" -DNOMINMAX=1 -D_CRT_SECURE_NO_DEPRECATE=1 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE...
Hi folks, when using the draco library as a subproject, or with CMake's FetchContent/ExternalProject machinery, the draco includes are broken. This stems from the definition of the [`draco_add_library`](https://github.com/google/draco/blob/9f856abaafb4b39f1f013763ff061522e0261c6f/cmake/draco_targets.cmake) macro. Specifically,...
I was trying to build from source for the jetson xavier dev kit (arm64) and was unable to build using cmake 3.27.1. The following warning appeared: ``` CMake Warning (dev)...
I use Draco to compress the same point cloud file with different qp values. The results show that a higher qp value leads to a larger file size with a...
It seems that in some cases, Draco encoding does not respect any blendshapes that a mesh may have and that may move vertices away from each other - they're merged...
Any binary data to PointCloud,is it a viable idea to seek to save bandwidth and storage consumption?
Use draco pairs to add any binary data to PointCloud, compress it, transfer it, and decompress it. Is it a viable idea to seek to save bandwidth and storage consumption?
tip: const std::string path = GetTestFileFullPath(file_name) is correct. ` draco::Mesh* mesh = nullptr; std::unique_ptr src_mesh(draco::ReadMeshFromTestFile("test_lines.obj")); mesh = src_mesh.get();`
OSS-Fuzz has found a bug in this project. Please see https://oss-fuzz.com/testcase?key=6318329078611968 for details and reproducers. This issue is mirrored from https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=59729 and will auto-close if the status changes there. If...