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Godot Engine – Multi-platform 2D and 3D game engine
Ensures that the lifetime of an `Object` outlasts calls to it Also adds a check to `Object::~Object()` to check for locked state In progress, this solves the immediate problem but...
Up for grabs if you want to finish it! It's 90% done but I don't feel like doing the rest of the work right now. ----- (This PR doesn't fix...
### Godot version 4.1.1 PlayStore ### System information Samsung Galaxy S20 FE (Mobile Renderer) ### Issue description I installed Godot Engine 4.1.1, and in the Phone it works fine, but...
Adds details on how to get the intersected shape * Closes: #83732
Added ImageTexture unit tests. I wasn't entirely sure on how to go about testing the draw methods and some feedback around that area would be appreciated. Thanks. Link back to...
Prevents DST from rearranging file times. `_wstat` does weird things with DST, which from I can find does not apply to Unix Internally the same function is used but `_wstat`...
### Godot version 4.1.1 ### System information Windows 10, Windows 11 ### Issue description When calling a method, that has a parameter as a resource through .rpc or .rpc_id with...
**VERY MUCH WIP** This PR adds reflection probe support to the compatibility renderer. Status: [x] Initialise reflection probe atlas [x] Render 6 sides of a reflection probe [x] Populate MIP...
### Tested versions Godot 4.2.1 Web / Browser version tested on Mac and Windows Godot Desktop on Mac ### System information Mac OS Sonoma 14.2.1 (23C71) ### Issue description Create...
Fixes #87963. This is a pretty popular approach that took a while for me to wrap my head around and which only recently got "official" support through an update, so...